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- Newsgroups: comp.lang.smalltalk,comp.object,comp.lang.c++,comp.lang.java
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- From: marksc@wpmail.code3.com (Mark A. Scarton)
- Subject: Re: The Good, the Bad, the Ugly, and the Wicked ...
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- References: <31570B8E.5A12@vmark.com> <4je5rq$7qg@mimas.brunel.ac.uk> <4jes0t$gth@decaxp.HARVARD.EDU> <31630E30.5A02@oma.com> <4kbq3q$1i8@gaia.ns.utk.edu> <RMARTIN.96Apr9160010@rcm.oma.com>
- Date: Fri, 12 Apr 1996 16:08:20 GMT
-
- > : Malloc and new can *always* be made to be deterministic. That is
- > : one of the major attractions to manual memory management in
- > : real time systems. You can use malloc/free (new/delete) pairs which are
- > : 100% predictable.
- >
- > Are they? Have you gone through the all the possible orderings of
- > previous 'new' and 'malloc' so that you ***KNOW*** exactly
- > what the internal heap structures are so that subsequent calls to
- > 'malloc' and 'new' and 'free' take a known amount of time?
- >
- >Yes. Simply because it is possible to create memory allocators that
- >don't use heaps. Rather they use completely deterministic lists of
- >preallocated blocks. The time for 'new' and the time for 'delete' are
- >absolutely constant. The exact same number of instructions execute no
- >matter what order new and delete are called in.
-
- I must concur. I built a passive sensor system (radar) using OS/2 for
- management, flow control, and display preparation and an adapter with i860 chips
- for the object tracker. I used (feed forward) queues of preallocated memory
- blocks to hold incoming signals within frames, where the queue management was
- preallocated slots for pointers into the block buffers. The queue memory was
- then shared among the processors...successfully even. ;-) This resulted in a
- determinstic, highly optimized memory manager. Plus real-time tracking of
- aircraft and short range ballistic missiles on a 486/50 class PC. The previous
- edition using malloc had failed.
-
- Mark A. Scarton, ABD
- CompUtah!, Park City, Utah USA
- Home: 801.565.9835
- Office: 801.265-4612
-